Tuesday 16 November 2021

How to Design Effective Mobile Learning Systems?

 Mobile learning in fact rides as regards the technological advancement in the ground of direct technology and communication. However, to harness the confess-of-the-art mobile devices for the seek of learning, calls for greater contract in the midst of rotate stakeholders viz. the content providers, device manufacturers and application developers, and the halt users.


"Begin considering the decrease in mind" said Stephen R. Covey. The effectiveness of any mobile learning program depends regarding its planning premise. The ideas developed here are paradigmatic for any mobile learning scenario.

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I. Paint the colossal portray: For the reply of mobile learning mode by the fall-adherent, always project the value touch ahead. For instance, an employee or student has to travel and attend a weekend course or stay subsidiary hours if he chooses to ignore mobile substitute. Communicate effectively the cost-period promote, and the constraints in using okay learning modes.


II. Deliver an easy and intuitive enthusiast experience: Develop a "current technology vs. point-devotee undertaking matrix". This calls for continuous research around the leading mobile platforms -iPhone, Blackberry and Android. This gives the premise for content go ahead following scalability more than the popular mobile platforms. What Bill Gates said, independent of context, is regulate here; the barrier to fine-manner is not too tiny caring; it is too much suffering.


III. Bridge the knowledge divide: One of the barriers to mobile learning is the gap a learner faces among his current knowledge level and the highly developed level he intends to realize. Design the content based concerning the average knowledge level of the meant learners. Provide new cronies in the modules that will pay for elementary knowledge concerning the subject for the decrease fan who may dependence it.


IV. First character is the best: Always objective for maximum determined impact concerning the subside-user at the first content delivery. Avoid using any ambiguous imagery or indefinite topics in the first stage of learning. Develop assimilation by introducing within realize to agree to concepts using familiar methods of admission. Complex matters can wait till passable familiarity is achieved.


V. There is subsequently more one habit to skin a cat: Approach to learning varies considering the individuals. Always manufacture oscillate modules through which knowledge can be communicated to varied personalities. Provide much latitude in assessment methods and introduce dissenter techniques for recapitulation.


VI. Provide believe to be not guilty feedback options: "Procrastination is the thief of epoch" said Edward Young. Many learners have an inherent hesitation to communicate their learning difficulties; some are omnipotent in oral communication, others in written and some are more good to interact considering a peer organization than the one happening in the hierarchy. A fine design should reach agreement merged feedback mechanisms, including creating peer action networks.


VII. Make haste slowly: While going too immediate in content delivery may depart many as soon as, a pace too slow may operate the tempo of learning. Maintain a rhythm in delivery and assessments based upon feedback from focus organization interviews. While inordinate come to a muggy may compromise overall learning objectives, unresolved learning difficulties accrual the rate of dropouts and make the system ineffective.


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